PlatinumGames is looking to develop "larger" and "riskier" games
Image via PlatinumGames
PlatinumGames wants to develop "larger" and "riskier" games according to the studio's new President and CEO Atsushi Inaba. Inaba as well claimed that the company is potentially looking into alive service-fashion titles, which could be starting with the upcoming Foursquare Enix co-production Babylon's Fall.
Speaking recently to Famitsu (lovingly translated by VGC), Inaba explained that he wants PlatinumGames to create games "that are different from the past" and "can exist enjoyed and loved for a longer menses of time," hinting at the company's motility towards potential live service titles and elements.
Specifically, Inaba was referring to the upcoming Project G.G., which is in development now and is seen every bit the last role of Hideki Kamiya's superhero trilogy after Viewtiful Joe and The Wonderful 101.
It's all seen as steps in the direction toward returning to the company'south "raison d'etre" to "create new games on a larger calibration in a more than pure fashion." Inaba wants PlatinumGames "to render to [its] original ethos" and "make larger games" from their "ideas, and succeed in at least one thing." The motility to create games that last longer is considered necessary due to "the changes in the marketplace over the next five years or so."
PlatinumGames isn't moving abroad from releasing smaller-scale and more traditional action experiences just still, with Sol Cresta right effectually the corner and Bayonetta 3 scheduled to release in 2022. Just expect the company's time to come releases to be bigger and riskier, with some element of live service added in — Inaba wants to "atomic number 82 PlatinumGames in a direction that is pure and unadulterated, and never expect back."
Source: https://www.gamepur.com/news/platinumgames-is-looking-to-develop-larger-and-riskier-games
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